So I finally seem to have settled on a book title that appeals to my editor and the marketing department at Oxford University Press.
Playing Along: Digital Games, YouTube, and Virtual Performance
In honor of this milestone, I've changed my blog title to match. Now I just have to finish writing the book. It will include case studies on Grand Theft Auto, Guitar Hero/Rock Band, and amateur-to-amateur online pedagogy. A few key themes:
* play (obviously)
* practices that compel focused attention/immersion/flow
* practices that bridge virtual and visceral experience
* digital ethnography
* embodied knowledge (and how to transmit it using digital media)
* dispersed participation
* amateurism
* repetition
* creativity as a state of mind (rather than as something that necessarily produces stuff)
* transmission of tradition
* the experiential intersections of gameplay, music-making, and learning
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1 comment:
Love the title... congrats and good luck on your continued writing!
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